A multiplayer political simulation that never stops. The world advances one turn every hour, day and night. Elections resolve, markets clear, and bills pass while you sleep, and the front page is different when you come back.
The Cold War world is live and on turn 671, seeded in 1953 and advancing one turn every hour since. United States, United Kingdom, Soviet Union, and East Germany are open to players, with 256 of them running for office, passing budgets and trading against each other. The rest of the world runs its own economies and one-party machines, and you can browse every one of them.
You play one politician in a world of hundreds. In the United States the ladder runs from the State House and State Senate through the governorship and Congress to the presidency. The other countries open to players have their own ladders, each with its real legislature and its real path to the top job. Right now that is United States, United Kingdom, Soviet Union, and East Germany.
Getting there is the game. You fundraise, poll, campaign region by region, survive your primary, and defend the seat once you hold it. A full world runs about 3,055 elections at once.
Politics is half the game. The other half is a working economy that players run: corporations with real balance sheets, commodity markets, government bonds, currencies, and central banks that set actual policy. Found a company and take it public, corner an extraction market, or trade the currency of a country whose government you distrust. Money made here funds campaigns there.
The current world has simulated 671 consecutive turns. Parties rise and split, newspapers report what players actually did, and the political map you inherit was drawn by the people who played before you. Alongside the players, more than a thousand simulated politicians hold the offices nobody has claimed yet.


Nothing. The game is free to play in the browser. Patreon supporters get cosmetic perks and help pay for the servers, and their names go up on the supporter wall.
United States, United Kingdom, Soviet Union, or East Germany. Each has its own legislature, election cycle and economic rules, and you can hold characters in more than one. The other nations in the world are simulated and browsable but not open to play yet.
The world keeps going, one turn per hour. Your standing orders keep working: campaigns keep spending on schedule and companies keep producing. Most players check in once or twice a day.
A term of office lasts days of real time, not months. Careers move quickly; the presidency is a longer campaign against real opponents.
Yes. Windows, macOS, Linux, Android, and iOS builds are on the download page, always from the latest GitHub release. Multiplayer is the same world as the browser. The browser remains free.