A House Divided: 1991

The next world starts in 1991. This page covers how it starts, what has shipped since Beta 2 last ran on this map, what differs from the current 1953 world, every country's opening numbers, and how each region leans.

Start
Turn 1, the first week of January 1991
Pace
One turn every real hour, 48 turns to a game year (two real days)
Playable
United States, United Kingdom and Japan
Full economies
20 more nations, run by NPPs
Background
143 countries on a lighter economic model
Parties at start
None in the playable countries
Founding elections
One round for every office, decided on turn 49 while the date holds at January 1991
Play A House Divided Read the changelog

The game is down while the 1991 world is prepared, for a few days to about a week from 3 October. Figures on this page can change before launch.

How the world starts

Turn 1 is the first week of January 1991. One turn resolves every real hour and covers a game week, so a game year passes in two real days.

No parties in the playable countries

The United States, the United Kingdom and Japan open with no political parties and no officeholders. Every seat is empty on turn 1, from state legislatures and governorships to the presidency, the Commons and the Diet.

A party forms when three players from the same country sign its charter, with a platform on four axes, and the first member to join takes the chair. You can also create an Independent and file for office without a party. The first elections decide who holds office, and every party in them is one that players built.

The rest of the world keeps its history

The other 20 full economies start with their historical party systems: Germany with 6 parties, France 5, Sweden 7 and Brazil 10, among others. NPPs from those parties contest the same founding round, so every government in the world takes office at the same moment.

Around 143 more countries run a lighter economic simulation, among them Canada, Australia, India, Mexico, the Netherlands and South Africa. They produce, consume and trade, so their markets move prices and demand for everyone, and each one can be inspected on the world map.

One founding round

Every elected office is filled in a single founding round, as in the 1953 world. Filing opens on turn 1, primaries close on turn 25 and the general elections resolve on turn 49, about two real days after launch. The date holds at January 1991 for the whole round. When the last race resolves, the calendar starts and regular elections follow each body's own 1991 schedule.

Your character

A new character starts with $250,000, 25 actions and 4 more each turn, at 50 favorability. You pick a country and a home region, then decide whether to found a party, join one or run independent.

Founding elections in the playable countries

CountryContestSeatsPrimaries closeResolves
United StatesPresident1Turn 25Turn 49, about 2 days after launch
United StatesHouse of Representatives435Turn 25Turn 49, about 2 days after launch
United StatesSenate, all three classes100Turn 25Turn 49, about 2 days after launch
United StatesGovernors50Turn 25Turn 49, about 2 days after launch
United StatesState senates1,972Turn 25Turn 49, about 2 days after launch
United KingdomHouse of Commons650Turn 25Turn 49, about 2 days after launch
United KingdomRegional councils578Turn 25Turn 49, about 2 days after launch
JapanRegional governors8Turn 25Turn 49, about 2 days after launch
JapanHouse of Representatives512Turn 25Turn 49, about 2 days after launch
JapanHouse of Councillors, both classes252Turn 25Turn 49, about 2 days after launch
JapanRegional assemblies2,679Turn 25Turn 49, about 2 days after launch

Real times assume the world opens on turn 1 and runs one turn an hour. The calendar starts once every founding race has resolved.

New since Beta 2

Beta 2 ran on this map from late May 2026 until 8 August, when the 1953 world replaced it. These are the systems that have shipped since, grouped by area. Open any item for the specifics.

Elections and parties

An electorate built from the census

A state's lean comes from who lives there, projections add up the cells, and a campaign that appeals to a position moves the cells that share it. Laws, policy approvals and referendum ground games work on the same demographic groups.

  • The US House is projected district by district.
  • No world can report more votes than it has eligible voters.
  • Voting age and the shape of the population follow the live calendar, and a census every ten years redraws House seats and electoral votes.
First shipped in 1.0, July 2026. Updated through 1.2
Presidential primaries, conventions and running mates

Endorsements carry organization, a running mate can campaign for the ticket, and each race fixes its rules when it opens. The primary screen holds the state board, the carve-up of any state you pick, a clickable calendar and the campaign actions.

  • Campaign strength approaches a maximum 25% vote boost.
  • Incumbency scales with approval, blending national and state approval equally, and long service carries a proportional fatigue penalty.
  • In the closing period, 5% of new ballots for candidates outside a state's top two move toward the nearest viable candidate.
First shipped in 1.0, July 2026. Updated through 1.10
Campaign tools

State operations gather travel, camping, the home-state surge, Campaign Presence and canvassing in one place, next to the field of rivals. Coalition canvassing and targeted ads add turnout and exposure effects, and ads can be bought between elections.

  • Open a rival's row to attack their favorability in a state or take a slice off their count there.
  • Canvassing raises turnout more when the coalition's politics sit closer to yours.
  • Targeted ads buy an immediate bonus that decays, and regional exposure carries into future races.
First shipped in 1.2, August 2026. Updated through 1.9
The economy and democratic health on the ballot

Low government approval costs the party holding executive office, and low Democratic Health weighs on the ruling party and the sitting President. A government that passes costly legislation aimed at the problem keeps part of the penalty back.

  • Bills enacted in the last 24 turns that move unemployment, poverty or real incomes the right way can offset up to 40% of the National Mood penalty.
  • At complete institutional failure a sitting President can face a combined penalty of up to 30%.
  • Below 60 Democratic Health, the economy loses up to four percentage points of annual potential GDP growth, which reaches employment and tax bases.
First shipped in 1.2, August 2026. Updated through 1.10
How votes become seats

The party-pooled Commons seat threshold is 10%, and the US House threshold is 20% in states with one to four seats, falling to 10% at nine seats. Projections and final results use the same apportionment rules.

  • UK structural support follows each party's current regional registration.
  • A snap election resets the parliamentary term clock for every later election.
  • A confidence motion needs a majority of the whole chamber.
  • Japan's 1991 House of Representatives election uses the single non-transferable vote, so each candidate can win one seat, and from 1994 a bill can move the chamber to 300 constituency seats and 200 regional list seats.
First shipped in 1.1, August 2026. Updated through 1.12
Running a party

Building organization spends treasury money as well as Political Strength, priced by the country's currency and the region's size. Slates take up to three candidates per race, shared between players and non-player politicians.

  • A party with no presence anywhere can start from any region, and UK parties reach Major status after qualifying in 3 of the 12 regions.
  • Campaigners named by the chair and confirmed by the National Committee can use NPP Management.
  • Any two different officers can approve a treasury transaction, and two seated officers raise the per-turn payout to one member to five times the base limit.
First shipped in 1.1, August 2026. Updated through 1.10

Government and law

The Supreme Court

When a seat opens, the President nominates a player or a generated candidate and the Senate confirms. Each era start carries an authored docket of landmark cases that come up in their real years, and a court that diverges from history can rule the other way, which changes the law and the regional leans that follow it.

  • A 1991 start carries 19 authored docket cases.
  • Race and equal-protection doctrine resolves the way it did historically, and rare surprise cases keep a long-running court busy.
  • Rulings that change policy open a readable law page and post to the news wire.
First shipped in 1.0, July 2026. Updated through 1.10
Impeachment, the Speaker and electoral law

Any sitting member can file a motion to vacate the Speaker, and an absolute majority removes the Speaker on the spot. Franchise and voter registration access are set by law in an electoral-law channel the legislature owns.

  • Cloture needs three fifths of the votes cast, and state bills pass on a simple majority.
  • Acting ministers keep departments running with limited authority for a limited time.
  • Redistricting follows the era's legislative authority and can be changed by law.
First shipped in 1.0, July 2026. Updated through 1.5
UK cabinets, budgets and by-elections

Prime Ministers can reshuffle the cabinet, ministers can resign, and the Chief Whip can withdraw the whip. Commons vacancies and recall petitions lead to by-elections, and parties hold annual conferences and leadership challenges.

  • A Prime Minister who loses their Commons seat leaves office and government formation reopens.
  • The Prime Minister can table the Budget while the Chancellorship is vacant.
  • Ministers can hold Deputy Prime Minister or First Secretary of State alongside a department.
First shipped in 1.0, July 2026. Updated through 1.10
Devolution and the Northern Ireland peace process

The Northern Ireland peace process runs from 1991: London and Dublin open talks, unionist and nationalist participation follows, Westminster and the Dáil ratify, and the agreement goes to a public referendum. Settlement and suspension change devolved authority, security spending and regional politics.

  • A rejected agreement returns to talks and needs new legislation.
  • Ratified power sharing opens regional institutions and election cycles, and suspension withdraws their authority.
  • Political violence adds a regional security cost to the UK budget.
First shipped in 1.10, October 2026
Maastricht and the euro

Governments outside player control weigh the treaty against their economic and institutional conditions, with visible outcomes and reasons. Euro membership needs a ratified Union settlement, and eligible legislatures can propose euro adoption through an economy bill.

  • Ratification opens in February 1992, and the Union forms in November 1993 only if every member has consented.
  • Current members keep common-market tariff treatment even if Maastricht is rejected; leaving ends it, and rejoining needs fresh consent.
  • Euro membership fixes each currency's conversion relationship and links common monetary policy to national accounts.
First shipped in 1.10, October 2026
Governments that pursue their mandate

Computer-run governments shape their agenda around their party's platform and pledges, scaled by the size of their win, and review it every game year. National approval uses one calculation everywhere.

  • Presidential voters judge inflation against their country's target for the era.
  • Polls include voter approval, and the poll screen leads with your appeal, party colors and a trend chart.
First shipped in 1.12, October 2026

Corporations

Sectors you build

It takes turns to come online, makes goods up to the capacity you built, and earns revenue on what sells, with inputs billed at this turn's prices. Each turn the plant reports what it made, what sat idle and why: short of energy, no buyers, or a strike.

  • The build dialog shows the itemized cost, construction time, extra staff and payback period, and warns when the market cannot absorb the output.
  • The dominance premium scales with competition: 35% of it with no rivals, the full premium with four or more.
  • Ordinary expansion gets a 20% build discount, and surplus capacity can be parked while the rest keeps running.
  • Corporations and NPPs can finance plant construction through bank loans, and the collateral stays protected through sales, takeovers and nationalization.
First shipped in 1.0, July 2026. Updated through 1.12
Research specializations

You choose one specialization per decade, priced at twice the decade's base research cost, with capstones at three times.

  • Specialization effects feed price, inputs, output, wages, expansion costs and penalty protection.
  • Sectors in a corporation's primary industry gain ten points of operating margin, and secondary industries gain five.
  • New corporations receive past decades' baseline technologies free, but not their specializations.
First shipped in 1.2, August 2026. Updated through 1.8.3
Merger review, corporate groups and transfer pricing

The reviewer can clear the deal, clear it with remedies, or block it, from a Merger Review panel in the cabinet office. A parent and its subsidiaries can formalize a group with a combined balance sheet and loss relief across members.

  • Referral thresholds run from 75% market share under light competition law to 40% under the strictest, and a country with no competition law reviews nothing.
  • Group loss relief is capped at group profits, tax actually paid, and one country.
  • Group members converge 5% a turn toward the best performer, and a spun-out company carries a penalty for about two years.
First shipped in 1.1, August 2026
Supply agreements and open offers

Open supply offers help find trading partners, and bilateral negotiations support counter-offers, fixed terms and inbox reminders. Scarce private supply is divided proportionally among contracts.

  • Freight agreements reserve haulage capacity in one state for a buyer's plants in that state.
  • Shortfall damages are based on output the plant could actually deliver.
  • Contract premiums are cash transfers shown on Financials for both sides, with any unpaid remainder.
First shipped in 1.0, July 2026. Updated through 1.9
Earnings, valuations and the stock market

An IPO lists the whole selected float at once, and the company receives proceeds as buyers pay. The stock market has candlestick charts from recorded intraday prices, aligned comparison lines and a mobile layout.

  • Your portfolio's Trade History lists every share bought and sold with realized profit or loss.
  • Computer-controlled investors spread funded demand across more listed firms.
  • Sector asking prices sit at 85% of NPV, and the top risk premium is 6%.
First shipped in 1.1, August 2026. Updated through 1.10
Media titles and manufactured products

Manufacturers develop products at 5% of their plant capital, market them to build a brand, and each product grows, matures, declines and retires. Political ads are bought in a real ad market, and advertising agreements pay out for their full term.

  • Heavy US ad concentration unlocks ownership laws, and an enacted ownership limit caps each owner's share in a state.
  • Political ads in a state with no outlet fund a weaker local fallback, and the rest is refunded.
First shipped in 1.12, October 2026

Economy and markets

Workforce limits and wages

Productive capacity sets labour demand, higher wages compete for scarce workers, and capacity without staff cannot produce. Persistent vacancies help grow and attract the local workforce.

  • Measured workforce tightness reaches unemployment and union bargaining.
  • CEOs can set wages across a sector type or a whole country's holdings in one preview and confirmation.
  • Plants measure production growth at constant commodity values, so price inflation does not read as output growth.
First shipped in 1.3, August 2026. Updated through 1.9
Reachable markets, trade and prices

Build advice measures each market by the demand your company can reach: home buyers and exports, with imports counted as room your own production can take. Producer costs lift commodity prices, prices come from goods that can actually reach you, and the nominal price level follows the world's median inflation.

  • The commodities board has a Reachable view next to the production and consumption views.
  • Planned economies trade only with each other until their historical opening, and the Soviet republics open in 1991.
  • Extraction is capped by deposits, and shortage prices attract new suppliers.
First shipped in 1.0, July 2026. Updated through 1.9
Freight, power and logistics

Each state's freight capacity serves its own market, haulage above nominal capacity pays a surcharge, and sectors report output that had no freight to carry it. Domestic freight follows regional routes, and local freight demand reaches local logistics sectors.

  • Six state-line crossings lose about 17% of the power or gas sent.
  • Shortage warnings name the state that ran out of trucks.
  • Delivery limits and shipping bills apply once geographic freight settlement is switched on for a world.
First shipped in 1.2, August 2026. Updated through 1.4
Unions, bargaining and pensions

A union leader opens a bargaining campaign against a named employer, setting a wage floor, a duration and strike-free turns; disputes escalate from an overtime ban to selective and industry strikes, and members vote on any deal the president accepts. Agreements can include a funded pension of up to 15% of the covered wage bill.

  • Agreements run from 24 to 192 turns, six months to four years, and strength decays 0.5% a turn on the union and on each organizer.
  • Leverage is recomputed every turn from coverage, the pay gap, labour market tightness, collective-bargaining law and the strike fund.
  • Banning unions starts a general strike the executive can suppress, negotiate, wait out for up to 24 turns, or end by repeal.
First shipped in 1.0, July 2026. Updated through 1.10

Banking and money

Rate-setting committees and the Bank of England

The chair tables a hike, cut or hold, generated members vote their alignment, player members have 24 hours to vote, and a motion passes on a majority of the full board. In any world that starts before 1997, the Bank of England has no operational independence: the Prime Minister or the Chancellor sets the rate until Parliament passes a central-bank-independence provision.

  • The executive nominates members, including the chair, and in the United States the Senate confirms.
  • Rate moves are capped per term, and expired seats refill with the alignment flipped.
  • Central bank chairs come from nominations, and with no nominee the seat goes to a technocrat.
First shipped in 1.0, July 2026. Updated through 1.4
Central bank credibility and currency regimes

A currency can float, hold a band or hold a peg, with capital moving freely or not, and a rate move that the peg and an open capital account make impossible is refused with the reason given. A government can take control of the rate, at a price in scrutiny.

  • Setting the rate from the finance seat costs 12 scrutiny, dismissing the chair 18, and revoking independence by statute 22.
  • Low credibility widens the sovereign spread by up to 1.5 points, holds FX intervention to 70% of the band at zero, and sends depositors toward foreign currency.
  • Liquidity injections are advanced to chartered banks in proportion to their deposits, as debt they repay.
First shipped in 1.1, August 2026
Private banks

Every bank publishes a green, amber or red confidence badge built from reserve cover, loan book quality and capital cover, and a bank that stays red with too little capital fails and is wound up. A national deposit insurance fund keeps insured balances whole, and the Treasury covers what the fund and the bank's remaining assets cannot.

  • Banks hold 8% capital and face a yearly stress test that writes off 15% of the loan book.
  • A national deposit insurance fund keeps insured balances whole.
  • Whether players can charter a bank, and which charter types, is set for each world.
  • Banks earn only what they are actually paid, and deposit insurance premiums follow measured claims, between 0.4% and 2% before the bank's own risk weight.
  • A failing bank gives the head of government, finance minister or central bank chair three turns to recapitalize it, guarantee deposits or resolve it.
First shipped in 1.1, August 2026. Updated through 1.12
The bond market

It buys what you sell from that cash, quotes a bid and an ask, and pays less when it runs short or distrusts the issuer. New issues raise what the market will buy and place the rest over the following turns, so weaker credits raise less up front.

  • The spread is 1% each way on government bonds and 2% on corporate bonds.
  • Each quarter's government auction fills only as far as the market has cash and appetite, and a poor fill counts toward a sovereign debt crisis.
  • Twelve bond funds trade: a government bond fund for each of the eight fund countries, plus investment-grade sovereign, emerging-markets sovereign, investment-grade corporate and high-yield corporate funds.
  • Governments pay the coupons their bonds were issued with, new bonds are priced by the issuer's credit rating, and coupons and maturities are paid from real Treasury cash.
First shipped in 1.5, September 2026. Updated through 1.12
Index funds that vote, and funds you run

Hold at least half of a fund's units and you direct its ballot, and an undirected fund mirrors the majority actually cast. A financial corporation can sponsor its own fund for a 2.5M charter fee and at least 10M of seed capital, earning an expense ratio it sets between 0.10% and 2.00% a year.

  • Index inclusion needs 15% of shares in public hands, a market value of at least 5% of the index median, and a solvent balance sheet.
  • A company can petition the index committee, a cabinet officeholder, for a waiver, and the fee is never returned.
  • From 10% index ownership a company's credit improves a grade and its share price carries a premium that reaches 8% at 35%.
First shipped in 1.1, August 2026. Updated through 1.5

War, crises and the Cold War

Cold War alignment, blocs and alliances

A member's foreign minister can spend a bloc's shared fund on the organization's Influence tab to pull a nation its way, priced as a share of the target's economy. Countries can found their own geopolitical bloc with its own map color and alignment pole, and any Security or Bloc organization at the Article 5 posture brings its members into a war on a member's side.

  • From 1991 the board has four positions: Washington, Moscow, Beijing and non-aligned.
  • NATO starts a 1991 world with 16 members, and the Warsaw Pact has none.
  • Aid holds members you already have, and sanctions lower the sanctioner's own standing in the target while they last.
First shipped in 1.0, July 2026. Updated through 1.10
Wars on the map, fronts and generals

Terrain sets the combat math, units deploy to the conflict, and frontage, readiness and a supply tail limit how hard a general can push. Generals rise by fighting, gaining experience from battles they personally led, up to Field Marshal.

  • Combat forecasts show an actual win probability, and coalition battle reports name each country's casualties.
  • Air support, command depth and home soil feed front supply, and damaged ships and aircraft can withdraw for repair.
  • A war damages roads in the region it is fought over, which reaches transport and productivity.
First shipped in 1.0, July 2026. Updated through 1.7
Declaring war and making peace

Passing the bill authorizes the war, and the executive starts it. Peace offers are documents with terms, open for 72 turns, and the terms can include territory, reparations or a change of government.

  • A concluded peace binds both sides to a 240-turn truce.
  • Allies can join an offensive without declaring their own war, and a coalition can lose a member through negotiation.
  • Peace between the two founding belligerents ends the war for everyone.
  • War destroys part of the fought-over regions' capital, and the government that holds the region pays to rebuild it over two game years.
First shipped in 1.0, July 2026. Updated through 1.12
Defence budget, arsenal and procurement

A national arsenal for each arm of service is filled by your own defence companies under contracts the defence minister awards, and fighting destroys equipment that has to be replaced from it. Contracts reserve their full cost when awarded, and suppliers pay the input cost of each lot.

  • You can overdraw by up to a year's funding as national debt; past that, unpaid troops lose readiness until funded again.
  • A unit raised from an empty arsenal arrives at full strength in men and fills with equipment as deliveries arrive.
  • Quantity comes from the supplier's output and quality from its research.
First shipped in 1.0, July 2026. Updated through 1.3
Nuclear programmes and Cold War Tension

Tests, crises, coups and wars raise it, and calm lowers it toward a floor set by how armed the world is. Defence chiefs in nuclear powers can fund a weapons programme from fission devices toward hydrogen weapons and MIRVs, with bombers, missiles and submarines as separate investments.

  • High tension tightens defence posture, raises procurement demand and can put panic buying, bank runs, civil-defence drills and peace marches on the executive's desk.
  • A stockpile without delivery capacity supplies no deterrent.
  • New worlds start with the historical programmes and arsenals of their era.
First shipped in 1.3, August 2026
Intelligence services and foreign policy for every country

Intelligence budgets come from legislative funding laws, an appropriation and network upkeep. Countries nobody plays plan their own foreign policy and run their own war operations within their budgets.

  • Coverage and compromise limit what operations can do.
  • The intelligence console shows what the available budget can afford.
  • International organizations count their eligible membership, and silent autonomous members cast ballots at close where allowed.
First shipped in 1.4, September 2026. Updated through 1.5
Crises that run for years

Decisions act on the rest of the game: in a nationwide steel strike the President can seize the mills by executive order and face a court challenge, send Congress an emergency bill, broker talks, concede the wage demands or hold firm. Each crisis page shows current participants, background pressure, public commitments and links to open decisions.

  • Yugoslav displacement and war damage reach labour, GDP and background output, and coordinated sanctions impose a one-year arms embargo.
  • Financial rescue, guarantees, stimulus and austerity reach banks, households and treasuries.
  • Each crisis opens inside its own window: Yugoslav dissolution and Northern Ireland from 1991, terrorism from 1998, the financial crisis from 2007, Arab uprisings from 2010, a European security crisis from 2013 and the pandemic from 2018.
First shipped in 1.1, August 2026. Updated through 1.10

Countries and the world

Era-correct 1991 setup

China, Nigeria, France, Spain, Sweden and Turkey start from dated 1991 populations, and amounts in German marks and Irish pounds display in their own units. Campaign action prices, manager upgrades and campaign income share one era basis.

  • East Germany is absent from a 1991 world, while Czechoslovakia and Yugoslavia are present.
  • France and Spain start with age and sex population stocks in all sixteen of their regions.
  • Party rosters are authored for the 1991 start in France, Italy, Spain, Sweden, Turkey, Greece, Finland, Austria and Nigeria.
  • France, Italy, Spain, Sweden, Turkey, Greece, Austria and Finland start from real 1991 GDP, debt and exchange rates.
  • UK regions keep their 1991 census makeup, and attitudes by age, education and income follow the 1991 British Social Attitudes survey.
  • The 1991 world opens with its own political climate, law levels and regional differences.
First shipped in 1.0, July 2026. Updated through 1.12
More of the world runs

Countries without full domestic data run a lighter background simulation, and the world map lets you inspect their macro summaries. Finland, Austria and Greece joined the roster as full countries with governments, legislatures, elections, cabinets, parties and budgets.

  • In the 1991 world, 3 countries are open to players, 20 more run full economies, and 145 run the background simulation.
  • Full economies in 1991: Germany, Ireland, Brazil, China, Nigeria, Hungary, Poland, Romania, Yugoslavia, Bulgaria, Czechoslovakia, the Soviet Union, France, Italy, Spain, Sweden, Turkey, Greece, Austria and Finland.
  • Austria brings its Bundesrat, and the engine runs unicameral legislatures.
First shipped in 1.0, July 2026. Updated through 1.10
Events and crises keyed to the year

Cyber, tech-bubble and disinformation crises open when the calendar arrives at them, and pandemics can strike in any era.

  • 53 era events were added, with 17 older events given year gates.
  • Prices and exchange rates start at their era values and then move on their own.
  • Millennium Night, a shared event offered to every eligible character, lies ahead of a 1991 start in 1999.
First shipped in 1.0, July 2026

Characters and play

Smarter non-player politicians

A budget limits how much the AI may disrupt any single player. Governments run by non-player politicians keep a bounded set of standing goals and are graded on them.

  • Names come from each country's own pool and naming conventions, with six new pools for France, Italy, Spain, Sweden, Turkey and Russia.
  • Portraits cover 17 countries, with about a thousand faces.
  • Non-player politicians enter recurring direct-election contests that would otherwise reopen without candidates.
First shipped in 1.0, July 2026. Updated through 1.10
Tutorial and guided character creation

You pick a track at the start, Politics only or the complete economy and politics tour, and can skip it or replay it from your profile. Character creation offers an optional guided conversation alongside the classic form.

  • The randomized name in the character creator comes from your rolled country.
  • Proposing a bill shows its projected annual cost up front.
First shipped in 0.4.2, July 2026. Updated through 1.9
Profiles, alerts and season recaps

Notification settings offer per-type mutes and direct-message badges, and phone players can opt into private inbox push notifications that respect mute and snooze settings. Election deadlines and other times display in your local timezone.

  • When a season closes, every character gets a Wrapped recap with their biggest moments, highest office, global wealth rank and a shareable link.
First shipped in 1.0, July 2026. Updated through 1.9

Platform

Singleplayer

A start screen picks the era, turns advance when you press End turn or on an interval you set, and art you have seen keeps rendering offline. Local-world owners can configure world rules and host LAN guests.

  • Windows worlds start in seconds and keep every turn when you quit.
  • A permanent head of state can enact validated national laws directly and appoint non-player ministers.
  • Sole corporate owners can reclaim their CEO seat.
First shipped in 1.6, September 2026. Updated through 1.9
Sign-in, languages and the apps

You can create an account, sign in or link an account with Apple, Google or Discord, and each returns you straight to the game. The phone and desktop apps show only the controls that fit their mode.

  • In-game content such as news, mail and legislation is in English.
  • Apple's private relay email is supported.
  • Campaign songs on profiles open in YouTube's visible player and do not autoplay.
First shipped in 1.0, July 2026. Updated through 1.10
Maps, search and public game data

The US map has political and economic layers, seated officeholders with portraits, electoral votes and a sortable data view. Search offers autocomplete and a full results page, and wiki search covers parties, offices, seats, elections and learning paths.

  • Background countries on the world map have their own borders and macro summaries you can inspect.
  • A public read API serves budgets, regions, currency, history and referendum results with documented schemas, and supporters get larger allowances.
  • A read-only bridge lets external tools query public game data with a scoped API key.
First shipped in 1.2, August 2026. Updated through 1.10
Error codes you can quote
First shipped in 1.12, October 2026

Compared with the 1953 world

The 1953 world received every release through 1.10, so most of the list above already runs there. These are the differences a fresh 1991 start brings, what is being built for it now, and what is finished and ships at launch.

In the 1991 setupBuilt, ships at launchIn progress

Starting setup

In the 1991 setupThe world starts in January 1991

Corporate research opens at the 1989 to 1999 tier, and later tiers unlock as the calendar reaches them.

  • Research tiers: 1999 to 2009 opens in 1999, and 2009 to 2019 in 2009.
  • For comparison, the 1953 world reached 1979 at turn 1,329.
In the 1991 setupNo starting parties in the United States, the United Kingdom and Japan

Every other country keeps its modeled parties, and companies and central banks run from the first turn everywhere.

  • Germany starts with 6 parties, France 5, Sweden 7 and Brazil 10.
  • Voters in the playable countries start registered as independents.
In the 1991 setupOne founding round, as in 1953

Filing opens on turn 1, primaries close on turn 25 and the general elections resolve on turn 49. The calendar then starts from January 1991.

  • The playable countries contest the round with no parties, so every founding candidate there runs as an independent or for a party players have built.
  • After the round, regular elections follow each body's own 1991 schedule.
In the 1991 setupEveryone starts a new character

Offices, companies, holdings and balances do not carry into 1991, and each retired character receives a season recap of their career.

  • Recaps cover tenure, highest office, actions, influence, favorability, net worth, elections, bills and achievements.
In the 1991 setupCampaign money at 1991 prices

Costs and income move together, so a 1991 dollar buys 1991 amounts of both.

  • A $100,000 advertising base cost becomes about $35,800.
  • A $50,000 fundraising base becomes about $17,900.

Countries and the map

In the 1991 setupPlay as the United States, the United Kingdom or Japan

Japan is newly playable; in the 1953 world it is an economy you can follow but not hold office in. The Soviet Union runs on NPPs, and East Germany does not exist in 1991.

  • 1953 world playable roster: United States, United Kingdom, Soviet Union and East Germany.
  • Japan opens with 8 regions, a 512-seat House of Representatives and a 252-seat House of Councillors.
In the 1991 setupGermany starts unified

The German Democratic Republic joined the Federal Republic in October 1990, so there is no East Germany and no German Question to settle.

In the 1991 setupMore of the world runs

Each one is on the world map and can be inspected.

  • Canada, Australia, India, Mexico, the Netherlands and South Africa are among them.
  • Background countries have no domestic offices or elections.
In the 1991 setupEvery economy starts on market rules

In 1991 every country starts as a market economy, and privatization and nationalization stay available through legislation.

In the 1991 setup1991 data for the Soviet Union and Eastern Europe

The Soviet Union opens as one country with 24 regions: ten Russian regions and the fourteen other union republics.

  • The Baltic republics, Belarus and Ukraine are regions of the Soviet Union at the start, not separate countries.
In the 1991 setupSoviet, Yugoslav and Czechoslovak succession

A breakup happens only through a settlement bill with negotiated shares of debt and assets that each successor ratifies, and keeping or renegotiating the federation stays possible.

  • Default terms split debt and assets by population.
  • Player businesses and residents in a departing territory are protected until their owners choose where to relocate.

Politics and elections

In the 1991 setupWhen the founding elections resolve

Primaries close on turn 25, and every race, from the presidency and the Commons to the Diet and the state senates, resolves on turn 49, about two real days after launch.

  • The US Senate elects all 100 seats in the founding round, and Japan's House of Councillors elects both classes.
  • Other countries' chambers are filled in the same round by NPPs from their historical parties.
In the 1991 setupFounding a party by charter

A charter names three founders from the same country, living in the proposer's home state or a neighboring one, with a platform on four axes, and the party forms when all three sign.

  • A charter expires after 14 turns or 72 real hours, whichever is later.
  • The first member to join a party with no chair becomes its chair.
  • Names reserved for the game's default parties cannot be used.
  • You can also create an Independent and file for office without a party.
In the 1991 setupUK devolution is a decision for Parliament

Regional executives exist only after Parliament enacts a devolution settlement, and Northern Ireland institutions can also come out of a peace settlement.

  • UK regional council elections run in both worlds.
In the 1991 setupThe European Community and Maastricht

Maastricht ratification opens in February 1992, and the European Union forms in November 1993 only if every member ratifies; a failed treaty leaves the Community in place.

  • Members: Belgium, Denmark, France, Germany, Greece, Ireland, Italy, Luxembourg, the Netherlands, Portugal, Spain and the United Kingdom.
  • No country uses the euro at the start. Once the Union exists, members can pass a euro adoption law from 1999.
In the 1991 setupJapan's 1991 lower-house voting rules
  • From 1994 a bill can move the chamber to 300 constituency seats and 200 regional list seats.
In the 1991 setupPost-communist parliaments and constitutions
In the 1991 setupA 1991 political climate
In progressMetrics, legislation and cabinets

Crises and the Cold War

In the 1991 setupCold War tension starts calm

The 1953 world reads 53.6, in the Elevated band, with a floor of 50.

  • Bands: Detente below 15, Calm 15 to 35, Elevated 35 to 60, Crisis 60 to 80, Brink 80 and above.
In the 1991 setupThe breakup of Yugoslavia

The US, UK and Japanese governments can respond with diplomacy, aid, sanctions or intervention, and displacement and war damage cut regional labour and output until reconstruction.

  • Intervention and peacekeeping need military readiness, logistics and domestic support.
  • Crisis sanctions are enforced through trade embargoes.
In the 1991 setupThe Northern Ireland peace process

A settlement needs ratification in Westminster and the Dáil, a referendum in Northern Ireland and working power-sharing institutions, and it can fail or relapse.

  • Test runs to 2027 produced agreements in 1998 or 2003, a rejected referendum, a stalled process or a 2008 suspension, depending on choices.
In the 1991 setupLater crises, from 1998 to 2027

Each follows pressure and decisions, so none is certain.

  • The 1953 world's Cold War crises, such as Vietnam, Berlin and Suez, end by 1975 and do not occur.
In progressMore events and crises for 1991

Sectors

In progressMedia and Entertainment merge, and Automobiles joins Manufacturing

Manufacturing and Media are both reworked for the 1991 world.

  • The 1953 world runs 17 separate sector types, with Media, Entertainment and Automobiles each on their own.

Apps

In progressiPhone app

Also new at launch

Built, ships at launchBy-elections during the term

A seat waits for the general election only when that election closes within the 48 turns a by-election would take.

Built, ships at launchParty mergers carry their candidates

Both parties see which politicians a merger would remove before they vote.

Built, ships at launchCorporation page and CEO Office as tables
Built, ships at launchSize fees on currency trades

Conversions the game makes for you, such as dividends and coupons, pay only the base fee.

Built, ships at launchTrade within each country's surplus

Plants that make more than one product set output by what each product is worth at market prices.

Built, ships at launchSteadier even battles
Built, ships at launchReport and block players

Reports go to the moderators with a reason, and blocking a player refuses their mail and hides their mail, bio and campaign song from you.

Starting metrics

Every country with a full simulation, as the 1991 world opens. Sort any column. Playable countries are open to players; economies run their own markets, budgets and governments.

Show
Starting metrics for every country with a full simulation in the 1991 world
United StatesPlayable249M$6.20T$24,929−0.1%4.2%59%7.5%AA+0.36−0.04
JapanPlayable124M$3.49T$28,1783.4%3.3%37%5.8%AAA−0.15−0.23
GermanyEconomy79.8M$1.88T$23,5745.1%3.5%38%8.5%AAA−0.72+0.72
FranceEconomy56.8M$1.26T$22,1481.0%3.2%38%9.0%AAA+0.03+0.46
ItalyEconomy55.9M$1.25T$22,3441.5%6.3%105%11.5%AA−0.36+0.52
United KingdomPlayable57.5M$1.05T$18,302−1.0%5.9%32%10.5%AAA−1.67+1.24
Soviet UnionEconomy289M$1.03T$3,571−5.0%144.0%20%8.0%B+0.11+0.07
SpainEconomy39.0M$577B$14,8012.5%5.9%42%10.0%AA−0.58+0.04
ChinaEconomy1.2B$406B$3519.3%3.4%6%8.5%BBB−1.17+1.73
SwedenEconomy8.6M$274B$31,777−1.1%9.3%43%10.5%AAA−0.24−0.31
BrazilEconomy147M$180B$1,2251.0%480.0%56%20.0%B−0.11+0.20
AustriaEconomy7.5M$173B$22,9283.4%3.3%56%8.0%AA−0.68+0.29
TurkeyEconomy57.0M$151B$2,6490.9%66.0%29%24.0%BB−0.22+0.66
FinlandEconomy4.8M$128B$26,789−5.9%4.3%22%9.0%AA−0.46+0.24
GreeceEconomy9.5M$104B$10,9143.1%19.5%76%15.0%BBB−0.61+0.02
PolandEconomy38.2M$95.2B$2,495−7.0%76.8%70%8.0%B+0.04+0.17
YugoslaviaEconomy23.6M$84.6B$3,591−7.0%164.0%50%8.0%B−0.07+0.31
RomaniaEconomy22.8M$63.5B$2,784−12.9%230.6%20%8.0%B−0.05+0.26
NigeriaEconomy89.0M$59.6B$6701.5%20.0%22%18.0%B+0.15+0.22
IrelandEconomy3.5M$49.8B$14,1242.0%3.2%92%10.0%AA+0.03+0.76
CzechoslovakiaEconomy15.6M$44.8B$2,877−12.5%55.0%20%8.0%BB+0.11+0.08
HungaryEconomy10.4M$34.9B$3,361−11.9%34.8%70%8.0%BB+0.04+0.17
BulgariaEconomy8.5M$2.5B$289−8.4%338.4%70%8.0%B+0.04+0.14

GDP converts each country's opening GDP at its starting exchange rate in the game's currency market. Growth, inflation and the bond rate are annual. The bond rate is the average coupon on the government's existing debt. Debt to GDP is the government's debt. Ratings run from AAA down.

Economic and social lean are each country's population-weighted average of its regions, on the game's scale from −5 to +5. The next section breaks them down region by region.

Regional leans

Each region's electorate has an economic lean (left to right) and a social lean (liberal to traditional). A lean is the turnout-weighted average of the region's voter groups on the game's −5 to +5 scale. It sets where candidates and parties find their voters.

The interactive map needs JavaScript. Every region's values are in the tables below.

Map colors are fitted to each country's widest lean, the same way the in-game map draws them, so a country with a narrow spread still shows its differences. The numbers keep the absolute scale.

The Soviet Union opens as one country with 24 regions: ten Russian regions and the fourteen other union republics.

All regions, as tables

United States, 51 regions
RegionPopulationEconomicEconomic labelSocialSocial label
District of Columbia607K−3.71Strong Left−1.99Lean Liberal
Hawaii1.1M−1.90Lean Left−1.17Center-Liberal
West Virginia1.8M−1.87Lean Left+1.02Center-Trad
Rhode Island1.0M−1.47Center-Left−1.00Center-Liberal
Vermont563K−1.31Center-Left−1.61Lean Liberal
Massachusetts6.0M−1.26Center-Left−1.42Center-Liberal
Arkansas2.4M−1.10Center-Left+0.80Center-Trad
Maryland4.8M−0.90Center-Left−0.78Center-Liberal
Minnesota4.4M−0.73Center-Left−0.88Center-Liberal
Illinois11.4M−0.67Center-Left−0.50Center-Liberal
New York18.0M−0.67Center-Left−0.86Center-Liberal
Maine1.2M−0.34Centrist−0.79Center-Liberal
Delaware666K−0.29Centrist−0.59Center-Liberal
Georgia6.5M+0.20Centrist+1.01Center-Trad
Missouri5.1M+0.34Centrist+0.35Moderate
Pennsylvania11.9M+0.35Centrist−0.33Moderate
Tennessee4.9M+0.35Centrist+0.80Center-Trad
Louisiana4.2M+0.38Centrist+1.06Center-Trad
North Carolina6.6M+0.38Centrist+0.94Center-Trad
California29.8M+0.41Centrist−1.36Center-Liberal
Michigan9.3M+0.43Centrist−0.26Moderate
Wisconsin4.9M+0.44Centrist−0.35Moderate
Mississippi2.6M+0.47Centrist+1.23Center-Trad
South Carolina3.5M+0.48Centrist+1.16Center-Trad
Connecticut3.3M+0.53Center-Right−0.38Moderate
New Mexico1.5M+0.53Center-Right−0.26Moderate
Kentucky3.7M+0.54Center-Right+1.00Center-Trad
Washington4.9M+0.59Center-Right−1.49Center-Liberal
Alabama4.0M+0.63Center-Right+1.34Center-Trad
Iowa2.8M+0.67Center-Right−0.12Moderate
Oregon2.8M+0.67Center-Right−1.40Center-Liberal
New Jersey7.7M+0.72Center-Right−0.38Moderate
Ohio10.8M+0.72Center-Right+0.41Moderate
Florida12.9M+0.79Center-Right+0.59Center-Trad
Texas17.0M+0.88Center-Right+1.03Center-Trad
Montana799K+0.92Center-Right+0.43Moderate
Colorado3.3M+1.01Center-Right−0.28Moderate
Virginia6.2M+1.02Center-Right+1.02Center-Trad
Nevada1.2M+1.13Center-Right−0.51Center-Liberal
New Hampshire1.1M+1.22Center-Right−0.60Center-Liberal
Indiana5.5M+1.30Center-Right+0.88Center-Trad
South Dakota696K+1.42Center-Right+0.91Center-Trad
Arizona3.7M+1.50Lean Right+0.46Moderate
Oklahoma3.1M+1.58Lean Right+1.37Center-Trad
Kansas2.5M+2.02Lean Right+1.02Center-Trad
Nebraska1.6M+2.05Lean Right+1.05Center-Trad
North Dakota639K+2.09Lean Right+1.04Center-Trad
Wyoming454K+2.20Lean Right+0.92Center-Trad
Alaska550K+2.21Lean Right+0.70Center-Trad
Idaho1.0M+2.48Lean Right+1.31Center-Trad
Utah1.7M+2.71Right+2.05Lean Trad
United Kingdom, 12 regions
RegionPopulationEconomicEconomic labelSocialSocial label
North East England2.6M−2.63Left+1.34Center-Trad
Scotland5.1M−2.61Left+1.24Center-Trad
Wales2.9M−2.60Left+1.33Center-Trad
London6.9M−2.33Lean Left+1.06Center-Trad
North West England6.8M−2.29Lean Left+1.30Center-Trad
Yorkshire & the Humber5.0M−2.24Lean Left+1.30Center-Trad
West Midlands5.3M−1.81Lean Left+1.29Center-Trad
Northern Ireland1.6M−1.78Lean Left+1.28Center-Trad
East Midlands4.0M−1.32Center-Left+1.30Center-Trad
South West England4.7M−0.56Center-Left+1.24Center-Trad
East of England5.1M−0.51Center-Left+1.24Center-Trad
South East England7.5M−0.37Centrist+1.18Center-Trad
Japan, 8 regions
RegionPopulationEconomicEconomic labelSocialSocial label
Kanto38.5M−0.49Centrist−0.67Center-Liberal
Kansai22.7M−0.36Centrist−0.47Moderate
Chubu20.8M−0.06Centrist−0.13Moderate
Kyushu & Okinawa14.7M+0.07Centrist+0.07Moderate
Chugoku7.7M+0.20Centrist+0.21Moderate
Hokkaido5.6M+0.23Centrist+0.26Moderate
Shikoku4.2M+0.38Centrist+0.42Moderate
Tohoku9.7M+0.46Centrist+0.53Center-Trad
Germany, 16 regions
RegionPopulationEconomicEconomic labelSocialSocial label
Berlin3.4M−0.92Center-Left+0.49Moderate
Bremen685K−0.89Center-Left+0.50Center-Trad
Sachsen-Anhalt2.9M−0.85Center-Left+0.80Center-Trad
Sachsen4.8M−0.82Center-Left+0.77Center-Trad
Hamburg1.7M−0.81Center-Left+0.48Moderate
Brandenburg2.6M−0.80Center-Left+0.82Center-Trad
Thüringen2.6M−0.80Center-Left+0.80Center-Trad
Mecklenburg-Vorpommern1.9M−0.76Center-Left+0.85Center-Trad
Nordrhein-Westfalen17.4M−0.74Center-Left+0.66Center-Trad
Saarland1.1M−0.69Center-Left+0.76Center-Trad
Baden-Württemberg9.8M−0.68Center-Left+0.70Center-Trad
Niedersachsen7.4M−0.66Center-Left+0.77Center-Trad
Hessen5.8M−0.65Center-Left+0.69Center-Trad
Bayern11.4M−0.64Center-Left+0.75Center-Trad
Rheinland-Pfalz3.8M−0.64Center-Left+0.79Center-Trad
Schleswig-Holstein2.6M−0.61Center-Left+0.81Center-Trad
Ireland, 8 regions
RegionPopulationEconomicEconomic labelSocialSocial label
Dublin1.0M−0.60Center-Left+0.46Moderate
Cork545K+0.02Centrist+0.77Center-Trad
Limerick309K+0.14Centrist+0.83Center-Trad
Kildare326K+0.22Centrist+0.80Center-Trad
Galway348K+0.35Centrist+0.90Center-Trad
Wexford384K+0.38Centrist+0.96Center-Trad
Midlands202K+0.50Center-Right+0.99Center-Trad
Donegal386K+0.57Center-Right+1.03Center-Trad
Brazil, 5 regions
RegionPopulationEconomicEconomic labelSocialSocial label
Norte10.3M−0.65Center-Left+0.26Moderate
Nordeste42.5M−0.53Center-Left+0.24Moderate
Centro-Oeste9.4M−0.28Centrist+0.18Moderate
Sudeste62.7M+0.08Centrist+0.15Moderate
Sul22.1M+0.51Center-Right+0.26Moderate
China, 7 regions
RegionPopulationEconomicEconomic labelSocialSocial label
Xinan183M−1.33Center-Left+1.78Lean Trad
Xibei81.5M−1.24Center-Left+1.74Lean Trad
Huazhong205M−1.22Center-Left+1.75Lean Trad
Huanan114M−1.18Center-Left+1.75Lean Trad
Huabei134M−1.13Center-Left+1.72Lean Trad
Dongbei102M−1.09Center-Left+1.70Lean Trad
Huadong338M−1.08Center-Left+1.70Lean Trad
Nigeria, 6 regions
RegionPopulationEconomicEconomic labelSocialSocial label
North-Central12.6M+0.03Centrist+0.18Moderate
South-South13.4M+0.09Centrist−0.02Moderate
North-East11.9M+0.11Centrist+0.49Moderate
South-West17.5M+0.12Centrist−0.04Moderate
North-West22.9M+0.22Centrist+0.59Center-Trad
South-East10.8M+0.34Centrist−0.09Moderate
Hungary, 6 regions
RegionPopulationEconomicEconomic labelSocialSocial label
Northern Hungary1.3M−0.02Centrist+0.21Moderate
Pest950K+0.01Centrist+0.20Moderate
Great Plain2.9M+0.02Centrist+0.20Moderate
Southern Transdanubia1.0M+0.02Centrist+0.19Moderate
Western Transdanubia2.1M+0.04Centrist+0.18Moderate
Budapest2.0M+0.14Centrist+0.09Moderate
Poland, 8 regions
RegionPopulationEconomicEconomic labelSocialSocial label
Eastern Poland4.2M−0.01Centrist+0.23Moderate
Lower Silesia3.6M+0.04Centrist+0.18Moderate
Pomerania & Masuria6.8M+0.04Centrist+0.17Moderate
Łódź & Holy Cross3.7M+0.05Centrist+0.17Moderate
Lesser Poland4.2M+0.05Centrist+0.17Moderate
Silesia6.7M+0.05Centrist+0.17Moderate
Greater Poland3.9M+0.05Centrist+0.16Moderate
Mazovia5.2M+0.06Centrist+0.15Moderate
Romania, 7 regions
RegionPopulationEconomicEconomic labelSocialSocial label
Moldavia4.8M−0.07Centrist+0.28Moderate
Muntenia4.5M−0.06Centrist+0.26Moderate
Oltenia2.5M−0.06Centrist+0.26Moderate
Dobruja1.0M−0.04Centrist+0.26Moderate
Banat & Crișana3.4M−0.04Centrist+0.26Moderate
Transylvania4.3M−0.03Centrist+0.25Moderate
Bucharest2.4M−0.01Centrist+0.23Moderate
Yugoslavia, 8 regions
RegionPopulationEconomicEconomic labelSocialSocial label
Kosovo2.0M−0.22Centrist+0.43Moderate
Bosnia & Herzegovina4.4M−0.17Centrist+0.40Moderate
Montenegro615K−0.07Centrist+0.30Moderate
Serbia5.8M−0.06Centrist+0.31Moderate
Macedonia2.0M−0.03Centrist+0.21Moderate
Vojvodina2.0M−0.03Centrist+0.28Moderate
Croatia4.8M−0.01Centrist+0.25Moderate
Slovenia2.0M+0.04Centrist+0.26Moderate
Bulgaria, 5 regions
RegionPopulationEconomicEconomic labelSocialSocial label
Southwestern Bulgaria696K+0.02Centrist+0.15Moderate
Northern Bulgaria2.6M+0.03Centrist+0.15Moderate
Sofia1.5M+0.03Centrist+0.15Moderate
Thrace2.5M+0.04Centrist+0.12Moderate
Black Sea Coast1.1M+0.06Centrist+0.11Moderate
Czechoslovakia, 4 regions
RegionPopulationEconomicEconomic labelSocialSocial label
Slovakia5.3M0.00Centrist+0.23Moderate
Bohemia5.1M+0.16Centrist+0.01Moderate
Moravia4.0M+0.16Centrist+0.01Moderate
Prague1.2M+0.26Centrist−0.09Moderate
Soviet Union, 24 regions
RegionPopulationEconomicEconomic labelSocialSocial label
Tajik SSR5.2M−0.14Centrist+0.40Moderate
Kyrgyz SSR4.4M−0.09Centrist+0.33Moderate
Uzbek SSR20.3M−0.07Centrist+0.28Moderate
Moldavian SSR4.4M−0.04Centrist+0.26Moderate
Turkmen SSR3.6M−0.04Centrist+0.24Moderate
Azerbaijan SSR7.1M0.00Centrist+0.19Moderate
Georgian SSR5.5M+0.02Centrist+0.22Moderate
Kazakh SSR16.7M+0.04Centrist+0.17Moderate
North Caucasus16.9M+0.11Centrist+0.05Moderate
Ukrainian SSR51.8M+0.11Centrist+0.06Moderate
Byelorussian SSR10.3M+0.12Centrist+0.05Moderate
Lithuanian SSR3.7M+0.12Centrist+0.05Moderate
Armenian SSR3.3M+0.13Centrist+0.02Moderate
Central Black Earth7.8M+0.14Centrist+0.02Moderate
Northwest Russia9.1M+0.14Centrist+0.02Moderate
Estonian SSR1.6M+0.16Centrist+0.03Moderate
Latvian SSR2.7M+0.16Centrist+0.03Moderate
Volga25.1M+0.17Centrist+0.01Moderate
Central Russia30.3M+0.19Centrist−0.01Moderate
Russian Far East8.1M+0.19Centrist−0.01Moderate
Urals20.4M+0.19Centrist−0.01Moderate
East Siberia9.2M+0.20Centrist−0.02Moderate
European North6.2M+0.21Centrist−0.05Moderate
West Siberia15.1M+0.24Centrist−0.07Moderate
France, 8 regions
RegionPopulationEconomicEconomic labelSocialSocial label
North6.1M−0.04Centrist+0.44Moderate
Île-de-France10.6M−0.01Centrist+0.21Moderate
Mediterranean6.2M−0.01Centrist+0.43Moderate
East6.4M+0.01Centrist+0.50Center-Trad
Auvergne-Rhône-Alpes6.7M+0.04Centrist+0.40Moderate
Center4.9M+0.09Centrist+0.63Center-Trad
West9.2M+0.09Centrist+0.64Center-Trad
Southwest6.8M+0.09Centrist+0.59Center-Trad
Italy, 8 regions
RegionPopulationEconomicEconomic labelSocialSocial label
Campania5.4M−0.48Centrist+0.46Moderate
Sicily4.9M−0.48Centrist+0.64Center-Trad
Sardinia1.6M−0.47Centrist+0.65Center-Trad
Southern Italy7.9M−0.47Centrist+0.68Center-Trad
Lazio5.0M−0.36Centrist+0.37Moderate
Central Italy5.8M−0.31Centrist+0.57Center-Trad
Northeast10.3M−0.28Centrist+0.55Center-Trad
Northwest15.0M−0.27Centrist+0.43Moderate
Spain, 8 regions
RegionPopulationEconomicEconomic labelSocialSocial label
Andalusia6.7M−0.67Center-Left+0.16Moderate
Galicia2.9M−0.61Center-Left+0.21Moderate
Central Spain & Islands7.2M−0.60Center-Left+0.22Moderate
Valencia & Murcia4.7M−0.60Center-Left−0.01Moderate
Northern Spain3.5M−0.55Center-Left+0.08Moderate
Madrid4.9M−0.54Center-Left−0.16Moderate
Basque Country & Navarre2.7M−0.52Center-Left−0.15Moderate
Catalonia6.2M−0.50Center-Left−0.14Moderate
Sweden, 8 regions
RegionPopulationEconomicEconomic labelSocialSocial label
Bergslagen831K−0.27Centrist−0.25Moderate
Western Sweden1.5M−0.26Centrist−0.44Moderate
Eastern Sweden934K−0.25Centrist−0.26Moderate
Norrland1.2M−0.25Centrist−0.11Moderate
Skåne1.0M−0.25Centrist−0.29Moderate
Småland934K−0.23Centrist−0.13Moderate
Stockholm1.6M−0.22Centrist−0.56Center-Liberal
Uppland & Dalarna623K−0.20Centrist−0.24Moderate
Turkey, 8 regions
RegionPopulationEconomicEconomic labelSocialSocial label
Southeastern Anatolia5.2M−0.56Center-Left+0.90Center-Trad
Eastern Anatolia5.4M−0.39Centrist+0.90Center-Trad
Marmara13.4M−0.20Centrist+0.35Moderate
Central Anatolia6.7M−0.18Centrist+0.78Center-Trad
Mediterranean7.1M−0.17Centrist+0.72Center-Trad
Ankara3.3M−0.15Centrist+0.47Moderate
Black Sea8.2M−0.13Centrist+0.88Center-Trad
Aegean7.7M−0.12Centrist+0.58Center-Trad
Greece, 6 regions
RegionPopulationEconomicEconomic labelSocialSocial label
Attica3.4M−0.65Center-Left−0.25Moderate
Epirus & Central Greece1.0M−0.60Center-Left+0.25Moderate
Macedonia & Thrace2.4M−0.60Center-Left+0.11Moderate
Peloponnese1.0M−0.58Center-Left+0.24Moderate
Thessaly700K−0.58Center-Left+0.21Moderate
Islands & Crete1.0M−0.56Center-Left+0.18Moderate
Austria, 5 regions
RegionPopulationEconomicEconomic labelSocialSocial label
Vienna1.5M−0.98Center-Left−0.17Moderate
Upper Austria & Salzburg1.7M−0.64Center-Left+0.36Moderate
Styria & Carinthia1.7M−0.64Center-Left+0.38Moderate
Tyrol & Vorarlberg900K−0.56Center-Left+0.40Moderate
Lower Austria & Burgenland1.7M−0.54Center-Left+0.48Moderate
Finland, 6 regions
RegionPopulationEconomicEconomic labelSocialSocial label
Eastern Finland1.0M−0.51Center-Left+0.47Moderate
Häme & Central Finland1.0M−0.49Centrist+0.23Moderate
Lapland200K−0.49Centrist+0.51Center-Trad
Ostrobothnia790K−0.45Centrist+0.44Moderate
Southwest Finland660K−0.43Centrist+0.20Moderate
Uusimaa1.1M−0.41Centrist−0.15Moderate

Figures come from the 1991 world as prepared on 2026-10-05, read at turn 1. The world is still in preparation, so numbers can change before launch.

A House Divided is made by Lakeside Games. The game's source is public on GitHub.