Corporate Warfare, reimagined
From a multiplayer stock market game to an offline economic strategy game, built on what we learned running A House Divided's economy.
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Release notes, product updates, and a little context from the people making the games.
Why we moved servers, what went wrong with the economy and the choice in front of us, better changelogs, the apps, Corporate Warfare, and supporting the studio.
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Looking for the live world? The 1991 explorer has every country's opening numbers, the regional leans, and what changed from the previous era. Open the 1991 explorer →
From a multiplayer stock market game to an offline economic strategy game, built on what we learned running A House Divided's economy.
Read postWe have submitted A House Divided for iPhone to Apple. Once approved, the live world is a free download on your phone.
Read postLocal worlds, player-paced turns, and a playerless simulation mode arrive on desktop.
Read postOne site for the studio's three games, with live world information and browser builds.
Read postThe Beta 2 world passes a thousand consecutive hourly turns. The figures in this post are a July 2026 snapshot of that world.
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